| "Halo
2" ( Publisher: Bungie Studios/ Client: ReelFX Creative Studios)
- I animated a few shots that were part of the cinematics integrated into
the game. 06/2004. Title and Images copyright of Bungie Studios. |
|
| "GI
Joe: Valor vs. Venom" ( Publisher Hasbro Entertainment/ Client: ReelFX
Creative Studios) -Layout and animtion. 05/2004. Title and Images copyright of Hasbro. |
|
| "Spy
Kids 3D -Game Over" ( Publisher Disney Interactive/Client: Inlight Entertainment) Lava Game Intro Sequence - Animated & rendered in Maya 4.5. I was responsible for scene modelling and setup, staging, lighting, blendshapes, and animating. ( Animated at 10 fps). CycleGame Intro Sequence - Animated & rendered in Maya 4.5. I was responsible for scene modelling and setup, staging, lighting, blendshapes, and animating. (Animated at 10 fps). InGame Art - Modeled, textured and animated Lava game and cycle game assets. -04/2003. Title and Images copyright of Buena Vista Games. |
|
| "Finding
Nemo 2003" ( Publisher THQ/ Client: Inlight Entertainment)
- I modeled,textured, and rigged 3 characters; Anchor, Chum, and Blenny.
I was also responsible for animating Blenny, setting up activity scene,
which included compositing. 02/2003. Title and Images copyright of THQ. |
| Professional Work | Click for Animations | Page
1 |
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