"Finding Nemo: Nemo's Underwater World of Fun (2002)" ( Publisher THQ/ Client: Inlight Entertainment) - Assets used in both Nemo games. 02/2003.
Title and Images copyright of THQ.
"Sega Sports: World Series Baseball 2K3"
( Publisher Sega of America, Inc./ Client: Exile Interactive)

I was responsible for editing approximately 200 motion capture animations. 08/2003.
Title and Images Sega of America, Inc.
"Buzz Lightyear Space Ranger - 2nd/ 3rd Grade"
( Publisher Disney Interactive/ Client: Disney Interactive)

Intro FMV I was responsible for layout,environment modeling, animating and rendering Intro FMV. I also modeled and animated the Spaceship including particle FX. Bridge Animations There were approx.15 Bridge sequences I animated, and I was also responsible for lighting on this scene, and compositing to BG art.. Other tasks included some rigging. Nebula Animations There were approx.10 short cuts to Nebula speaking on a tv monitor.
Various Modeling/Texturing /Animating I modelled ,textured and animated the Zurg fleet of ships complete with particle FX. I was also responsible for modeling, texturing and animating all assets for asteroid shooter and miner landing games.
Character Work I was responsible for modeling, texturing, and rigging Zurg, and also was instrumental in working out Buzz, Mira Nova, and Commander Nebula rigs with another artist.
05/2002.(animated for 10 fps).
Title and Images copyright of Disney Interactive.
Professional Work Click for Animations
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